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你好. Hello.

I'm Carlos, a music producer hobbyist, ready to step foot into making an astronomical impact within sound design.

 

I spent 5 years learning the essentials of FL Studio/FMod, mastering the techniques which helped me save time by arranging different audio elements.

In 7 years, I have dipped my fingers into different types of music: Rock, Retro, RnB, Synthwave and even Jazz. My only restriction was finding a fitting video that could accompany the music, hence, why there isn't much on my YouTube Channel (you can always ask for demos).

I'm currently in my Third Year as an OTU student in Oshawa, Canada, with a GPA of 4.3. Other than music, I am also proficient in C++, C# and Java. I gained collaboration experience from working with the finest fellows in my game development group, and I am proud of the work we've done so far.

And I don't know what else to say about myself... I love... dogs?

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Other / Programming Experiences

  • Can integrate and set up audio into games with FMod/Unreal Audio/Unity Audio.

  • Use Blueprint to set animation nodes and use audio randomizer for SFXs

  • Write C# to make playable games in Unity. (NPC, Path-finding, Camera Math)

  • Making material textures with Blender/Substance 3D nodes.

  • Making usable/high-quality 3D game assets.

  • Export/Import game assets into Unity/Unreal

  • Use different addons in Blender to accelerate workflow.

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About Me: Welcome
  • Spotify
  • YouTube
  • Instagram
  • Discord
  • LinkedIn

©2023 by Carlos W. Luk (Smoonthy).

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